Given the number of wonderful things I've had to say, I should probably give a little bit of airtime to the problems with PAX. There weren't many, but they are worth mentioning.
I've mentioned that food was a little rough. There were actually decent options if you wanted to leave the convention hall, but who would want to do that? Most of the choices were expensive and of dubious quality, but the funniest bit was in the extra food court. I think there had been a last minute attempt to bring in more food options, setting up a new food court down at the lower levels in another of the huge rooms. It was a good idea, but I would guess that the available options were limited, as the food trucks they'd rolled in were all basically carnival food. Thus, we gained $5 pizza slices, fried dough and ice cream. I'm hoping that next year they'll have more time to plan and maybe bring in some real food trucks, assuming Boston _has_ food trucks. I don't actually know if it does.
It is also a convention of lines. Lines for events, and lines on the expo floor. If you want to see something, you are going to wait in line. If you're in one of these lines, especially towards the back, this kind of sucks. The problem is that I'm really not sure what the alternative is. Every model of pre-scheduling or smart-ticketing I can think of has exploitable loopholes, and this is exactly the crowd to exploit them.
Booth babes. I had not been expecting to see any booth babes on the floor based on what I'd read about the show, so I was a little surprised to see some. That said, they were mostly inoffensive. The ones selling hardware seemed knowledgeable and weren't too overdone. The costumed ones handing out bags were in high-quality, in theme, non-skimpy costumes. The Duke Nukem ones were kind of shameless, but I can only complain so much - it's Duke Nukem, the FPS with full functioning urinals. I'm not expecting a lot of class. Also, frankly, you had to wait through a hell of a line to get anywhere near the Duke Nukem booth babes, so all in all, fine. I think my sole objection were the ones mixing drinks at one large open booth, in large part because the announcer was REALLY pushing the booth babe-ness ("Talk to our girls! It's not like real life! They WANT to talk to you!"). So, points off for that, but only so many. It's worth some credit that it was so obnoxious because it was so anomalous.
Lastly, Boston wasn't ready for the crowd. One thing I dig about Gencon is that all the surrounding businesses know that they're getting an influx of nerds. We're mostly well behaved, but we want to do strange things like play games in bars. Indianapolis knows there's money in this, and is very friendly towards is. Boston was taken by surprise, but given the size of the convention, I hope they adapt quickly. This year, I felt like we were seen as a disruption to the business travelers, and that's never much fun.
OK, so there are the complaints. All in all, they come to a very small pile compared to the awesome, but I felt like it would be unfair not to vent a little bit.