I spent more at PAX than I planned to. There weren't many new RPG releases (which is good - a new release would be almost wasted on the PAX audience because almost everything is new) but a few things popped up that ate some bucks.
Microscope - This is a kind-of-but-not-really RPG I bought at the IPR booth after enough curious comments about it online. It's short and to be honest I probably would have been smarter just buying the PDF, but I have these moments of weakness. Anyway, it's a game about creating an interesting arc of history from X to Y (the rise of an empire to it's collapse, the landing of colonists to the explosion of the planet, or the like), effectively making setting creation a game. I enjoy games like this, but there's a final hurdle they often fall short of. Most often they build great histories or worlds, but don't provide a lot of help answering "and now what?". I'm curious to see if Microscope rounds this corner. If it doesn't, then it's in good company, but I can hope.
Inevitable - I got this through what I guess was kind of the unstore booth. It's a wacky boardgame of post apocalyptic pop culture. It is absolutely a very silly game, and while it's but on top of the classic roll-and-move monopoly style engine, it intentionally subverts that and most of the other expectations of such a game to produce something pretty fun. I'm not sure it has infinite replayability because, like any humorous game, things eventually grow thin. But I'm also confident that it has playability beyond "after you've seen everything once" which is usually when humorous games fail.
Puzzle Strike - It's a streamlined dominion clone with a few puzzle-fighter game elements played with poker-chip shaped tokens in under 20 minutes. Hard not to go wrong.
Magic Cards - I blame other people. There were Archenemy decks on sale, and Fred got me one of the planechaser sets, and I then had to round it out a bit. It's a sickness, but I now feel very well equipped for some multiplayer action.
Food - Food was probably the single biggest line item beyond the hotel itself. Despite some concerns, I found plenty of places to eat around the convention, the problem was that they were by and large stupidly expensive. Good, and often worth it, but expensive.
Things I Didn't Buy
Zombie Dice - They pretty much sold out as soon as they showed up. It was very clearly the game of choice for people waiting in line.
A Baseball Hat - ten millions t-shirts, but maybe 2 or 3 booths selling baseball hats, all of whom sold out of grown up sizes almost immediately. Annoying.