I am at that exciting and antsy place that comes before starting a new game. Part of the problem is, of course, I'm not yet sure *which* game I'm working on. I have a few ideas, and I'll pitch them to the players, take their feedback and come up with something that we'll all dig.
I enjoy the pitching process. I don't have any really formal approach to it - sometimes the pitch is as simple as a line or two ("Feng Shui, only as serious conspiracy play rather than Hong Kong action"), sometimes it's a full write up (as in the case of Golden Century) but whatever it is it tends to summarize the bit that grabs me.
The rub of this is that I have the scattered debris of a fair number of campaigns lying around my notebooks. They're good ideas (or at least most of them are) but I'm unlikely to ever do anything with them. So I find myself wondering if this might be the basis for an experiment. Grab a few of the more fleshed out ones, like Golden Century, slap a CC license on them, and release them into the wild. Odds are good they would be met with a resounding "flop" noise, but all the same, I keep talking about how I think setting and situation design is the arena that really deserves exploration in the hobby. Maybe this would be a way to put my money where my mouth is.