tag:blogger.com,1999:blog-1678761812929125529.post8889135132818929111..comments2023-05-27T11:14:02.426-04:00Comments on Some Space to Think: The Instinct for ScenesAnonymoushttp://www.blogger.com/profile/14216103531396452644noreply@blogger.comBlogger3125tag:blogger.com,1999:blog-1678761812929125529.post-75662466708399191152011-10-04T09:48:36.136-04:002011-10-04T09:48:36.136-04:00Love your post, Rob. I have recently invented a g...Love your post, Rob. I have recently invented a game and I think it's highly creative. However, there were some parts about it that challenged me and that, well, just didn't work too well. I tried everything in my brain toolkit to address the challenges but what helped the most was the research I conducted. I distributed it to play testers all across the U,S. They played the game and tested it extensively, then gave me feedback and completed a survey for me. They solved the challenges! I had to listen attentively or I would have missed out on achieving a much improved game.<br /><br />I was committed but I think that commitment was waning until I listened to the research. Now I am psyched. <br /><br />From Northern Virginia.Ms Inventorhttp://www.wowfamilygames.comnoreply@blogger.comtag:blogger.com,1999:blog-1678761812929125529.post-68946297107234438752011-10-04T02:11:22.019-04:002011-10-04T02:11:22.019-04:00It's no coincidence that listening and being a...It's no coincidence that listening and being attentive is also key in theatrical improv, being in the moment. For me it's also letting go of control and different mind state (less anxious).<br /><br />Seeing the word "commitment" in the context of this article reminded me of my struggle to commit to ideas that I come up with in the moment and not throw them out their halfheartedly. Likewise, hearing others offers and ideas, accepting them, building upon them. Helping other players look good is a much better mindset than my trying hard to look good.<br /><br />Yay, absolutely delighted that you're blogging again!Jon Edwardsnoreply@blogger.comtag:blogger.com,1999:blog-1678761812929125529.post-6887495648970925352011-10-03T23:54:16.768-04:002011-10-03T23:54:16.768-04:00The best games I've run have always been the o...The best games I've run have always been the ones where I get to listen to the players tell their story, rather than when I try to tell my own. I want to engage <i>their</i> creativity. After all, they outnumber me and are much better at it than I am. <i><grin></i><br /><br />It's why I've always seen role-playing as more theatre than storytelling. It means being able to provide the props, scenery and walk-on rolls to be able to do so successfully, and to enable them (or at least prevent them from blocking one another). <br /><br />Although it can be difficult with new groups if they've been conditioned to be reactive rather than active. That is, if they expect the story to be fed to them so they can provide the appropriate reactions on cue, rather than are willing to take control of the story themselves.Reverance Pavanehttps://www.blogger.com/profile/01217657347160811310noreply@blogger.com