tag:blogger.com,1999:blog-1678761812929125529.post8419767333333890658..comments2023-05-27T11:14:02.426-04:00Comments on Some Space to Think: Don't Take The Affiliation, Even Though It's AwesomeAnonymoushttp://www.blogger.com/profile/14216103531396452644noreply@blogger.comBlogger6125tag:blogger.com,1999:blog-1678761812929125529.post-86415925987730947642012-04-10T08:06:40.119-04:002012-04-10T08:06:40.119-04:00What about a thriller type game with a low, medium...What about a thriller type game with a low, medium and high, to describe those people that operate better under pressure verses those that need some calmness to shine? The scene that the other characters jump through hoops to create a scene of calm inside chaos seems really neat...Kirby Vosburghhttps://www.blogger.com/profile/11460798256196493562noreply@blogger.comtag:blogger.com,1999:blog-1678761812929125529.post-17320735442433985132012-04-04T09:01:45.285-04:002012-04-04T09:01:45.285-04:00That would be totally functional, and abusive only...That would be totally functional, and abusive only insofar as the game in question is skewed. If the game is going to be 70/20/10 combat/adventuring/social then there's very clearly a "right" way to allocate your dice, which in turn suggests that this is not the right place for a choice.<br /><br />By and large, I think there's a lot of use to be had from looking at it less in terms of _what_ is being done and more in terms of _how_. Suppose the affiliations were "Bold" & "Cautious" - it's a simple distinction, but it's possible to do either, and the fiction (are you being careful? do you need to do this quickly?) has a direct impact on which is appropriate. The RTS: Force, Grace, Wits, Resolve is designed in this way, though it's definitely fuzzier.<br /><br />But, bottom line, the concern is not munchkinism for its own sake - rather, a clear munchkin path suggests that it's not the right core set of ideas.Anonymoushttps://www.blogger.com/profile/14216103531396452644noreply@blogger.comtag:blogger.com,1999:blog-1678761812929125529.post-26263846090469369352012-04-03T21:30:57.988-04:002012-04-03T21:30:57.988-04:00I wonder if one couldn't use Social, Adventuri...I wonder if one couldn't use Social, Adventuring, Combat as replacement Affiliations for a hack. The idea that the situation drives the affiliation. Would that speak definitively to a character theme? Or does that allow too much munchkinism?Big Robhttps://www.blogger.com/profile/04251008970700266009noreply@blogger.comtag:blogger.com,1999:blog-1678761812929125529.post-73664366897778424192012-03-29T21:43:16.198-04:002012-03-29T21:43:16.198-04:00Check out the Sword & Sorcery hack of MHRPG fo...Check out the Sword & Sorcery hack of MHRPG for a very clever tweak of Affiliation dice:<br /><br />http://atminn.wordpress.com/2012/03/21/sword-sorcery-heroic-roleplaying-part-3-of-3/John Harperhttps://www.blogger.com/profile/11804100598627834615noreply@blogger.comtag:blogger.com,1999:blog-1678761812929125529.post-83194792448950166702012-03-29T13:13:05.392-04:002012-03-29T13:13:05.392-04:00Yep. In my Torg hack (that I'll soon be writi...Yep. In my Torg hack (that I'll soon be writing up) I originally just kept in the Affiliation trait, since Torg does feel like a comic book a lot of the time.<br /><br />The problem is though, that in the first playtest it became obvious that it was almost always going to be 'Team'. It really wasn't a core part of Torg.<br /><br />But now that I've thought about it some more, I've found two traits that are much more core to what Torg is all about.Dean Gilbert (Arcane Springboard)noreply@blogger.comtag:blogger.com,1999:blog-1678761812929125529.post-2465923898731099362012-03-29T13:11:22.845-04:002012-03-29T13:11:22.845-04:00Good thoughts. When I first saw Affiliation, I rea...Good thoughts. When I first saw Affiliation, I realized just how well it fit with the genre. I don't think in terms of hacking systems for other kinds of play by default, though, so it hadn't occurred to me how integral Affiliation is to the design of characters within that genre.<br /><br />Which is to say, I realized it was a perfect fit. But trying to see it in anotehr context lets me see how it is an almost necessary fit.chattyhttps://www.blogger.com/profile/06539709430526111912noreply@blogger.com