tag:blogger.com,1999:blog-1678761812929125529.post2469026318384848389..comments2023-05-27T11:14:02.426-04:00Comments on Some Space to Think: What Doesn't WorkAnonymoushttp://www.blogger.com/profile/14216103531396452644noreply@blogger.comBlogger8125tag:blogger.com,1999:blog-1678761812929125529.post-59860651788259119502011-01-21T15:10:06.329-05:002011-01-21T15:10:06.329-05:00@remo Ah, yes, I can see that angle. It might be ...@remo Ah, yes, I can see that angle. It might be a little hard to make it a group model, but if you're trying to find the truth in a sea of falsehood, then yes, it could absolutely be combative. <br /><br />(And while my Portuguese is non-existant, Google's is passable. Looks great!)Anonymoushttps://www.blogger.com/profile/14216103531396452644noreply@blogger.comtag:blogger.com,1999:blog-1678761812929125529.post-86225506656395236692011-01-21T07:39:44.747-05:002011-01-21T07:39:44.747-05:00@Rob I think that StoneyB meant something more ab...@Rob I think that StoneyB meant something more abstract than that -- from what I understand, characters do not engage the library or its books -- the character's knowledge engages the information itself. <br /><br />For example. Starting knowledge: X is "round" -- is it a perfect circle or an oval? Let's research! The books "attack" with competing theories -- X isn't circular or oval, it's in fact square! If the character loses this challenge, he ends up with less acurate information than the one he started with. (Or: "meme fight!")<br /><br />As for the legal challenge, making it some kind of social combat between two lawyers might be fun. If there's a jury, "attacking" its sensibilities might not do SP damage, but instead grants one use of a limited damage expression. The investigation part might be done as a regular challenge, the outcome of its rolls granting bonus or penalties to attacks/defenses during trial. (Investigation would thus act as support.)<br /><br />(BTW, first part of translation already up: http://www.dot20.com.br/2011/01/20/situacao-problema/ How good is your Portuguese? ;)Remo di Sconzihttp://www.dot20.com.brnoreply@blogger.comtag:blogger.com,1999:blog-1678761812929125529.post-78154782088665892692011-01-20T22:25:45.536-05:002011-01-20T22:25:45.536-05:00@Seth You have caught the very heart of it. Each ...@Seth You have caught the very heart of it. Each of these ideas is a good _seed_ that you could build something awesome from. The trick is drawing out that potential, something you have ably demonstrated.Anonymoushttps://www.blogger.com/profile/14216103531396452644noreply@blogger.comtag:blogger.com,1999:blog-1678761812929125529.post-34209116282044479782011-01-20T22:22:44.172-05:002011-01-20T22:22:44.172-05:00I've spent time considering some of these chal...I've spent time considering some of these challenges for various games and resolution systems and I think that as you state them they're rather passive. That's probably why they don't work. However, I think a few tweaks make them more viable in game play.<br /><br />Convincing a judge that a defendant is innocent is iffy. I don't know if the judge really has much investment in the case, since he/she's theoretically impartial. However, make this a challenge between 2 lawyers (or teams of lawyers) and there can be some intense social combat. Maneuvering the other group into compromising positions, appealing to the emotions of the jury (if there is one), and hammering witnesses can work, I think. And it also opens up several different skills for use.<br /><br />I agree that the boulder is better done with a mini and normal movement rules, with maybe a few utility powers thrown in. It's probably not something I'd do as a skill challenge, but instead as a pseudo-combat challenge. <br /><br />With research in a library, we're probably not talking about going in for some casual reading. There's probably an outside clock running. Why are you researching? If it's just to find out more about the upcoming dungeon, go the GUMSHOE route and just give 'em the info. But trying to find the weakness of the monster killing more villagers every night? Or looking for how to end the curse that's plunged the world in eternal winter (starvation comes quickly when you're not prepared)? You've got to find a clue fast. It can easily be coupled with the combat challenge as well. The more you know about the curse, the easier it will be to break it in combat (SPs deplete the HPs). <br /><br />Finally, I don't see the fun in <i>surviving</i> a plague. But finding the cure? Before it kills your whole crew? And you succumb to it as well? Well, that's 1/3 of all Star Trek episodes right there. Ticking timer built in. Heck, throw in the fact that the plague turns people in to zombies or berserkers, and you've got your tie in for SPs and HPs. How exactly do you administer the cure unless you beat down the patients?<br /><br />So while I think that the challenges can end up pretty lame, I also think that they could be cool if staged in a more active way.Seth Claytonnoreply@blogger.comtag:blogger.com,1999:blog-1678761812929125529.post-83148508412926569162011-01-20T20:35:10.570-05:002011-01-20T20:35:10.570-05:00@StoneyB You make an excellent point - I was think...@StoneyB You make an excellent point - I was thinking more poking through a library, but in a game of tenure and academia, the combat model would be spot on.Anonymoushttps://www.blogger.com/profile/14216103531396452644noreply@blogger.comtag:blogger.com,1999:blog-1678761812929125529.post-9288044576627253812011-01-20T19:34:06.933-05:002011-01-20T19:34:06.933-05:00But when you're doing research most of the sou...But when you're doing research most of the sources ARE attacking you: they're trying to convince you that their version is true... run out of SP, you come away with the wrong answer.StoneyBhttps://www.blogger.com/profile/11473474587940040387noreply@blogger.comtag:blogger.com,1999:blog-1678761812929125529.post-85638746058436927212011-01-20T16:07:58.035-05:002011-01-20T16:07:58.035-05:00All through out reading this I kept thinking to my...All through out reading this I kept thinking to myself that I really need to turn this guy on to fate, he would love it. And then reminding myself who this is.seth blevinshttps://www.blogger.com/profile/17546315936202687506noreply@blogger.comtag:blogger.com,1999:blog-1678761812929125529.post-61559069166274164942011-01-20T10:47:04.894-05:002011-01-20T10:47:04.894-05:00The post is just in time. I was going the way &quo...The post is just in time. I was going the way "Screw SC, screw skill checks. Everything has defenses and SP". I may reconsider some of the ideas now.Snarls-at-Fleashttps://www.blogger.com/profile/17987790816491565305noreply@blogger.com