Some Space to Think
Mostly about games, but with occasional detours into other nerdy territories.
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Monday, January 31, 2011
A Magic Trick
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I mentioned earlier in the supernatural/Leverage hack a couple types of dice that allow you to simulate more dangerous monsters in a fair fi...
8 comments:
Friday, January 28, 2011
Adding the Monster
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One of my absolute favorite tricks in Leverage is that there is no obligation to stat the opposition from the getgo. Structurally, there ar...
11 comments:
Thursday, January 27, 2011
Setting Up The Menace
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Like many modern shows, Supernatural episodes tend to fall into one of two categories: arc episodes and standalone episodes. Arc episode ti...
4 comments:
Wednesday, January 26, 2011
Hunter Combat
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It struck me last night that there should probably be one more Hunter Weapon, Cunning. this represents low animal cunning and trickery, and...
12 comments:
Tuesday, January 25, 2011
Superage (or maybe Levernatural)
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So, I had reason to sit down and do character creation for Supernatural last week. Still a solid game, but character creation frustrates me,...
8 comments:
Monday, January 24, 2011
Driving
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A while back I talked about Brown M&Ms , small things that you can look for that reveal that there might be problems with the larger sys...
9 comments:
Friday, January 21, 2011
Building a Challenge
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Ok, let's do this thing: Climbing the Mountain Ok, the mountain. It's big, it's windy, it's snowy, there are bad things liv...
8 comments:
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