Some Space to Think
Mostly about games, but with occasional detours into other nerdy territories.
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Monday, July 12, 2010
Story is not a Four Letter Word
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The relationship between story and RPGs is a complicated and often painful one. It's been popping up on my radar lately since I've b...
39 comments:
Friday, July 9, 2010
Not Amber - Coincidence and Communication
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In the realm of curious coincidence, my ramblings about not-amber coincide with someone else's much more focused thoughts about the same...
23 comments:
Thursday, July 8, 2010
Not Amber: Stats
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I'm not attached to stats, and I think games can do just fine without them. Too often they're taken for granted as a must-have witho...
12 comments:
Wednesday, July 7, 2010
More Not Amber - A Very Special Episode
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I dig broad skills, whether freeform (like Over the Edge or Risus), structured (like the forthcoming Leverage RPG) or somewhere in between ...
3 comments:
Tuesday, July 6, 2010
Not Amber: Chargen Baseline
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For the not-Amber game in my head (let's call it Argent) i have been pondering the baseline element of character creation. For light sy...
4 comments:
Monday, July 5, 2010
Day off
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For those of you having a holiday, I hope you enjoy it. For those who are not, you have my sympathy. This was a well timed three day weekend...
Friday, July 2, 2010
The Other Thing
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A little while back I talked about the 5 critical decision in making a 4e character: Race, class, style, paragon path and epic destiny. Whi...
7 comments:
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