Some Space to Think
Mostly about games, but with occasional detours into other nerdy territories.
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Thursday, May 6, 2010
4E's Greatest Strength and Greatest Weakness (and Greatest Strength)
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I am of the firm belief that no problem in 4e [1] cannot be solved through judicious application of page 42. Page 42 of the DMG has the rul...
9 comments:
Wednesday, May 5, 2010
Puzzling Out Puzzles
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You round the corner and see a square room, perhaps thirty feet by thirty feet. A great door on the opposite side of the room is bound in i...
4 comments:
Tuesday, May 4, 2010
Ipad Experience
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So, to mark the completion of a metric ton of writing on Friday, I hit the Apple store to see if I could get lucky and snag a 3g Ipad. Turns...
14 comments:
Monday, May 3, 2010
Getting Things Dungeon
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David Allen has a lot to teach you about running a good adventure. If you don't know who that is, that may seem a little weird. If you ...
1 comment:
Friday, April 30, 2010
Slacking
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I apparently used all my smart juice in yesterday's discussion of piracy , so go check that out, it was actually pretty awesome Today I...
3 comments:
Thursday, April 29, 2010
How to Tell A Random Story
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There has been some growing awareness of the power of mechanizing setting that I've been really happy to see. One of the best examples o...
4 comments:
Wednesday, April 28, 2010
Good Things in the Wild
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Enough good things happening out there that I figured I'd call a few of them out. If you're a small press game designer who would lo...
4 comments:
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