tag:blogger.com,1999:blog-1678761812929125529.post5403494650041854580..comments2023-05-27T11:14:02.426-04:00Comments on Some Space to Think: Running a Raid, Part IIAnonymoushttp://www.blogger.com/profile/14216103531396452644noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-1678761812929125529.post-30500329843611586392009-11-11T15:27:06.285-05:002009-11-11T15:27:06.285-05:00I've been thinking, one area where the tableto...I've been thinking, one area where the tabletop can shine over the CRPG style of raid is easily adding context and complications. I think I jabbered yesterday about SCs in the middle of the raid, but you can also give skills new light within a raid context. Monster Knowledge checks can give you invaluable information, as can perception or insight checks.<br /><br />You can weave that all into the gameplay experience and generally allow for greater player creativity than an MMO would typically allow.<br /><br />I'm interested to see some examples tomorrow.gamefiendhttps://www.blogger.com/profile/00330931451328258680noreply@blogger.comtag:blogger.com,1999:blog-1678761812929125529.post-52881493472487450112009-11-11T15:24:01.542-05:002009-11-11T15:24:01.542-05:00Now, admittedly the fact that in a WoW raid this k...<i>Now, admittedly the fact that in a WoW raid this knowledge is gained by dying repeatedly until you get it right...</i><br /><br />Or reading the wiki. :)<br /><br />Here's a thought: Run part of the battle as a cinematic flashback as per DMG2, showing the last raid that attempted this, and maybe a few escaped.Kynn Bartletthttps://www.blogger.com/profile/16242332808446766603noreply@blogger.com